Sergey Pogosyan

cg artist + cg developer

Blog

Script update: BatchCam2 2.0.8 and BatchCam1.9.8

17 Jan 2012

tags: tools, BatchCameraRender2, BatchCameraRender

Preview button and some bugfixes. Read more...

For Maxscripters - Script Builder script по-русски

20 Dec 2011

tags: tools, scripts

"Make"-like maxsript utility to "compile" multi-file maxscripts. Read more...

Bugfixes - BatchCam2 2.0.7.6

20 Nov 2011

tags: tools, BatchCameraRender2

Bugfix release - startup error in 3ds max versions <2012, render preset not found error, animation range detection now works as expected. Read more...

New version of BatchCameraRender script: 1.9.7.5

17 Nov 2011

tags: tools, BatchCameraRender

New version with Vray Ortho Mode and Animated Ranges bug fix. Read more...

Script update: BatchCam2.0.6

15 Nov 2011

tags: tools, scripts

Update of BatchCam2 maxscript. New features - render method from the version 1.9.x, Vray section, Nth Frame property for each preset, Render Preset property is now full file path and some more. Read more...

Composite Script - Open Containing Folder

03 Oct 2011

tags: CompositeScripts

New script for Autodesk Composite - opens explorer window containing files from Image Import or Output nodes. Read more...

Script update: BatchCam2

11 Sep 2011

tags: tools, scripts, BatchCameraRender2

Small update of Batch Camera Render 2 maxscript. New features - %up% and %trynum% keyword, set/get/select camera buttons, default values in ini file, last rendered location field, bb job name template, temp files (.bat, output and .max) are now deleted after rendering. Read more...

Batch Camera Render 2 - online! по-русски

22 Jul 2011

tags: BatchCameraRender2

Batch Camera Render 2 maxscript is online! Read more...

onSubmit script for BatchCameraRender по-русски

20 Jul 2011

tags: BatchCameraRender

This script is used to store render submit information into the render folder. It helps you to find the scene from which picture in this folder was rendered. Read more...

Batch Camera Render 2

19 Jul 2011

tags: BatchCameraRender2

Long-awaited version 2 of Batch Camera Render maxscript is nearly online! Read more...

Script update: AutoMultiMatte 0.7

15 Jul 2011

tags: AutoMultiMatte

New element naming, channel selecting, optional numbering. Read more...

New version of BatchCameraRender script: 1.9.7 по-русски

04 Jul 2011

tags: scripts, BatchCameraRender

New version with Copy/Paste settings, Submit Scripts section, Last Rendered Location field and Local Default Values. Read more...

Script update: Move With Keyboard

02 Jun 2011

tags: scripts, MoveWithKeyboard

New reference Coordinate System are now supported Read more...

New script: MatchTransform

30 Mar 2011

tags: scripts, MatchTransform

New script: will help you to match the modifier gizmo (UVW, Slice) of selected object to the one of picked object by making their local transform equal. Read more...

Small update of BatchCameraRender script: 1.9.6.5 по-русски

22 Mar 2011

tags: scripts, BatchCameraRender

More new keywords. Read more...

New version of BatchCameraRender script: 1.9.6 по-русски

13 Mar 2011

tags: scripts, BatchCameraRender

New version with new keywords and customizable keywords Read more...

AutoMultiMatte Script по-русски

09 Jan 2011

tags: scripts, AutoMultiMatte

New script that utilizes new EffectID property of the VrayMaterials in Vray 2.0. Automatically creates MultiMatte render elements for the all or for the selected objects' Vray materials and assigns proper values to their Effects ID property. Read more...

Png plugins fixed for 3ds max 2009/2010 64-bit

15 Sep 2010

tags: plugins

I got error message box "PNG Library Internal Error" during network rendering recently. Search through the cgtalk.com led me to this thread - http://forums.cgsociety.org/showthread.php?t=618186

And thank to this post - http://forums.cgsociety.org/showpost.php?p=6148898&postcount=10 I've managed to fix and recompile plugins for 64-bit 3ds max 2009 and 2010 versions.

I've found the string:

MessageBox(NULL, error_str, plugin_str, MB_OK);

as above cgtalk post pointed and replaced it with next chunk of code. Parts of which I've found in tiff plugin sources.

if (!TheManager->SilentMode()) { //check if render is in network mode
      MessageBox(GetFocus(), data, plugin_str, MB_OK | MB_ICONINFORMATION);
   }
   else {
      TheManager->Max()->Log()->LogEntry(SYSLOG_ERROR,NO_DIALOG,NULL,
                     _T("%s - %s"), data, plugin_str);
   }

All changes was made by Visual Studio Express 2005 and 2008 respectively and both plugins located in development section.

I don't sure if I have the rights to distribute that recompiled plugins, but, anyway, I don't sell them, just trying to help struggling people a little.

New version of BatchCameraRender script: 1.9.5

08 Sep 2010

tags: scripts, BatchCameraRender

New version with default values and with onLoad and onMerge callbacks and some other cool features. Read more...

Welcome to the new version of my website!

01 Sep 2010

tags: website

I've finally redesigned the site. Now it looks much better (I believe), has new commenting system, new gallery, new feed... The content is still the same, though.

I'll try to update it much more often now.

New version of BatchCameraRender script: 1.9.4.1

28 Apr 2010

tags: scripts, BatchCameraRender

New bugfix release with (unfinished) Scripts section. Read more...

Sergo's script pack 1.4.7

09 Apr 2010

tags: scripts, scriptspack

New version with updated scripts 3PointRotation and 3PointScale. Read more...

Shutdown computer after rendering with Backburner по-русски

02 Nov 2008

tags: tools, backburner

Besides automating rendering process Backburner allows you to automate some other tasks. For example you can ask him to shutdown your render servers after they finish the rendering. Read more...

Changing extrude direction of the spline по-русски

30 Oct 2008

tags: splines

Frequently, when you've get spline from the object's edges, it doesn't extrude properly - not across the spline but along it or in some different, not expected direction. Here's the solution for this problem. Read more...

Fading undo with Morpher modifier/object по-русски

29 Oct 2008

tags: splines, modifiers

Photoshop has excellent command Fade, with help of this command you can alter the amount of last applied filter. Similar functionality gives you Morper modifier in 3dsmax. Read more...

How to convert bunch of Section objects to splines по-русски

24 Jul 2008

tags: splines

Section spline objects are very useful for creating various sections from 3d model in 3dsmax. Especially there're useful when 3d model is used in architectural designing stage. But often you need to convert many sections, say 100, in one spline to export them in dwg or other format. Read more...